====== setScreen ====== Sets emulated screen settings to the specified parameters .===== Syntax ===== setScreen = function(aScreen); ==== Parameters ==== * **//aScreen//** * //functions:// structure containing the required screen settings ===== Notes ===== * The real parameters of the screen do not change. ===== Examples ===== -var screen = {}; screen.width = 1024; screen.height = 768; screen.colorDepth = 24; screen.pixelDepth = 24; screen.availHeight = 984; screen.availWidth = 768; screen.availLeft = 0; screen.availTop = 0; setScreen(screen);