====== setScreen ======
Sets emulated screen settings to the specified parameters
.===== Syntax =====
setScreen = function(aScreen);
==== Parameters ====
* **//aScreen//**
* //functions:// structure containing the required screen settings
===== Notes =====
* The real parameters of the screen do not change.
===== Examples =====
-var screen = {};
screen.width = 1024;
screen.height = 768;
screen.colorDepth = 24;
screen.pixelDepth = 24;
screen.availHeight = 984;
screen.availWidth = 768;
screen.availLeft = 0;
screen.availTop = 0;
setScreen(screen);